There is a new Adobe licensing deal with the NSW Department of Education. The new login process makes it much easier to use Adobe products. The following process works for personal devices and on our school managed devices. You are able to use the full Adobe Creative Cloud on your personal device and this applies to school added Adobe programs. You can access the following downloadable guide and many more through Teacher Techno Training > Creating quality online environments. then click Quick start downloadable guides Below you will find instructions to login correctly (you only have to do this once).
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In 2021 we have Turnitin provisioned for you to use with your Year 9 to 12 classes. If you have not used this helpful tool with your class yet, then below are some valuable resources for you and your students? Turnitin has evolved from a plagiarism tracker and grown into a multi faceted tool for providing rich feedback to aid teaching and learning. Turnitin has many great feedback tools including similarity reports, feedback studio and advanced tools for corporate marking. Below you will find resources for teachers and student with links to share. If you have any questions please come and see me. Teacher resourcesClick here to go to the Teacher Turnitin resource page. You can also access tutorials from the Teacher Techno Lounge also. Student resourcesClick here to go to the Student Turnitin resource page.
You can access tutorials from the student learning hub also. By Simon Harper Head Teacher Technology & Learning Welcome to a new way to keep up with technology news during the Learning from Home period. We have achieved so much in a short space of time and I am very proud of what we have achieved so far. Finding information in the sea of emails can be very challenging. So I will regularly update you on things happening in educational technology that you need to know. In the last couple of weeks we have seen an explosion of new functionality in tools we use. Tech updates
I hope this is helpful and please place comments below.
.By Simon Harper Head Teacher Technology & Learning To support students we must support teachers to build their capacity to integrate technology seamlessly to transform learning for our students. The following quote really resonates for me. Without effective pedagogy the use of Information Communications and Technology (ICT) cannot provide significant improvements in students learning and learning outcomes. It is pedagogy that makes the difference and not the other way around. A technology rich classroom without good teaching is an expensive bad classroom. To improve tech integration the choice of pedagogy and tools must be informed and purposeful. Research based approaches are essential to allow teachers and students to reflect and improve. So what is SAMR and TPACK you ask? Both frameworks are used for training at Killara to allow teachers to reflect on their own capacity and quality of learning tasks created for students. SAMR This model looks at the use of technology on a scale from Substitution, Augmentation, Modification and Redefinition with each level implying a shift toward teaching practice that could not be done previously without technology. Further reading can be found at this link. TPACK (Technological Pedagogical Content Knowledge) TPACK is an important framework which recognises the different types of knowledge that teachers require to integrate technology effectively. This is a combination of Content Knowledge, Pedagogical Knowledge and Technical Knowledge which allows for the most powerful use of technology in teaching and learning. The TPACK model also implies that all elements are required for the best use of technology to occur. For more information the Australian Digital Technologies Hub has an excellent summary. Why Cloud computing is so important Transformation is the point that technology allows tasks to be achieved that were not possible without technology. Microsoft Office 365 and G Suite are powerful cloud based tool sets which when used effectively can transform the learning for our students. In my opinion achieving mastery with both cloud computing packages, driven with strong teaching and learning will enable staff to harness the power of the 21 st Century Learning dimensions (21CLD) to prepare our students for life after school. Improving technological knowledge to transform learning Here are a set of questions to consider how you can improve teaching and learning with technology.
Answer the questions above. Then choose one tool from each package and complete some online learning, play, refine with colleagues, implement and evaluate how you went. To Access online training for Office 365 & G Suite go to the Killara BYOD Learning Hub. So why is this so Important? When research based approaches are combined with skilled educators, powerful tools and a combination of face to face and blended learning the magic happens.
Please share the magic you create for your students everyday by commenting below. .By Simon Harper Head Teacher Technology & Learning This blog is a way to communicate to our whole community. Some posts will be focused on sharing the amazing events, teaching and learning happening at Killara. Others will be focused on sharing the best EduTech (Educational Technology) and innovative teaching techniques to equip our teachers with the best and most up to date knowledge and skills to support students. 21st Century skills referred to the soft skills students required to prosper in a ever changing world. Here is the presentation I gave as an introduction to the Teacher Techno Lounge and the 21st Century Learning dimensions last term. These dimensions will be used to frame the training of technology skills to drive contemporary learning at Killara High School. There is further information and professional readings found in the tools by 21st Century Learning dimension page in the Teacher Techno Lounge. These dimensions are an effective way to evaluate at what level the activity drives e.g. Collaboration. See the rubrics below. Arttribution: http://etec.ctlt.ubc.ca/510wiki/ITL_Research_-_Leap21C Edutech latest newsEach blog you will find the latest news, pedagogies and ideas curated from web globally. Further readingEach post will have a range of extra reading which could be blog posts or social media posts with extra information. (click on the hyperlink to access)
ITL Research and 21CLD I look forward to sharing a broad range of ideas with you all over time. Please comment and share your experiences. Together we can share and improve together. By Renee Evans from Special Religious Education I’m an ancient historian by trade, so I am always thinking about the ways in which we can connect SRE to the ancient and modern sites of the world. I’m really interested in exploring the implications of the historical-geographical aspects of what we learn. This is a way that SRE, a multi-disciplinary subject, can focus on critical thinking and the openness to new and historical ideas. For those who have met me and know my intense enthusiasm, I’m sure you can guess that my students know that I want them to be critical thinkers! However, like any personal interest we have as teachers, a small part of us dies when our students don’t share that passion. When it’s not relevant. Or worse, when it’s just boring. Sigh. Engagement is a challenge in the modern classroom: there’s a lot to compete with. And with a subject like SRE, I’m always interested in ways of improving student engagement. In our SRE classes, we’ve researched, we’ve written blogs, we’ve even charted the walking distance and costs of travel using a nifty little ancient travel site http://orbis.stanford.edu/. We are utilising the schools BYOD policy in many ways, and we want to make our classes engaging and interesting to students. So then I found VR… I read up on Google Expedition using the new Google Cardboard. I trialled it in my Year 10 class, and it worked brilliantly! Google Expeditions Google have designed a platform where students, ‘the explorers’, are led by ‘a guide’ (their teacher) through collections of interactive 360° and 3D images. Google have created brilliant, interactive images alongside relevant information and helpful questions, facilitating teachers through the guiding process of leading their class. Google Expeditions includes important reference points, and gives the guide the ability to ‘point out’ locations as students engage with their own Device. Between the teacher’s device and the students’ devices, the entire classroom sets out on an ‘expedition’. Google Cardboard Google have created an amazingly simple box viewer that is compatible with students’ smartphones. All students need to do is insert their smartphones into the viewer, connect to the same WIFI network as the rest of the class, and then you’re ready. Everyone views the expedition through Google cardboard, experiencing the image projected through their smart phones as a virtual image. When I read about Google Cardboard and Expeditions I was inspired, and so brought four Google Cardboards into my Year 10 class to experiment with this new technology. Google have marketed this as an accessible means of bringing VR technology into the classroom. And it was accessible! There were teacher materials at the ready, simple compatibility between smart phones and Google Cardboard, and an inspiring amount of engagement from students. In my lesson, I took students to some ancient sites of Jerusalem, and they described what they saw to their classmates before sharing their Google Cardboard around. They were fascinated! Virtual reality technology Virtual reality is often associated with gaming. It’s the kind of totally immersive technology that brings gaming worlds to life. Google has developed this classroom technology brilliantly to mirror that same immersive experience, for the sake of education. There is a vital negotiation of both directed and self-guided learning, and a real consciousness of how it practically works in the classroom. Where is VR going?
I’m really interested in how we can use VR to engage our students in the 21st century learning environment. Many old technologies don’t cut it anymore. There is so much more available to our teens at home. I’m passionate about meeting students where they are at, and modernising education for the purposes of collaborative learning. And this was so collaborative and so engaging. I’m also really interested in the recent conversation about the links between VR technology and empathy (see projects such as https://www.projectempathyvr.com/). In a world of great distance and isolating and individualistic technologies, I’m passionate about seeing technology used to bring people together, to develop critical thinkers, and to facilitate the experience of learning from and learning about one another. This is so important for our sense of engagement and social growth in our current world today. I hope I can inspire you to explore VR technology in your own classrooms. How exciting that technology like this has become accessible to us in such a simple way! Let’s use it to teach our students to think critically and openly about the world in which we live. The possibilities seem so infinite right now! What do you think? Comment below. Read more at: https://edu.google.com/expeditions And here: http://www.teachthought.com/the-future-of-learning/technology/10-reasons-use-virtual-reality-classroom/
The term digital natives is used to describe the new generation of students that has grown up with mobile devices, internet and technology in every aspect of their lives. Just putting devices in the hands of our students and expecting them to suddenly know how to be 21st Century learners is not enough. We must create a learning environment where students use technology ubiquitously to solve real world problems that link to communities locally and globally. For our student's to prosper in the new work paradigm they must be independent life long learners, who are creative, versatile and adaptable.
In response to these challenges, education systems across the world are changing teaching and learning practices to prepare our students for the new world order. The Killara BYOD Learning Hub has been created as a blended approach to learning which builds students "soft skills" through collaboration and enabling them to regulate their own learning. This will be a space for the whole Killara community to improve technology skills, celebrate innovative teaching and learning approaches and preparing our students for success in our technological society. Enjoy and please place a comment below. |
WelcomeThe Killara Learning blog is here to share the tips, tricks and ways to leverage technology for better teaching and learning. Please comment on the posts. Blog Revolver mapArchives
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